FCWAET - FPS Controller with actual enemies this time
Shooter made for #StopWaitingforGodot jam.
Dev thread on twitter: https://twitter.com/magnusfurcifer/status/1434177316960096272
The goal of this jam is to learn something new. I've got a bit of experience with Godot already so I decided to focus on learning navmesh, bullet collision, and importing and using 3d animations. All 3 are still a bit janky in this game, but I think I'm getting a hang of the basics.
Get to the end of each level as fast as you can.
- WASD - Move
- Space/Scroll wheel - Jump
- Mouse 1 - Shoot
Credits:
- Animations - https://www.mixamo.com/
- Ground and wall textures - https://ambientcg.com/
Comments
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Solid! Here's my attempt at a speed run.
10/10 enemy death animation; doesn’t seem like you can go back to level 1 after you’ve completed all of them? (the menu goes back to lv3)
nice controls, enemies melted when killed